Lighting 01 - Use Of Light
- Our brain is wired to pay attention to light
- This makes it very powerfull tool
- Use it to draw attention to
- Goal, Point of interest, etc.
- Use it to draw attention to
- Use Contrast
- Light good, dark evil
Light has 4 traits
- Quality: Hard vs soft shadows
- Hard: Drama, hight contrast, edgy, raw, actions, etc.
- Soft: Diffuse, natural, welcoming, warm
- Quantity: Dark vs bright
- Dark: Private, claustrophopic, tense, terrifying
- Bright: Spacious, relaxation
- Direction
- Above: Tention
- Perimiter: Safety
- Guide into a direction
- Color
- Warm vs cold
- Warm:
- Cold:
- Hue
- Red: Alert
- Blue:
- See Design Theory for color theory
- Warm vs cold
Natural vs Unnatural Light
- Night and Day
- Unnatural and Natural Shadows
- From above like the sun is natural, calming
- From below, etc: Unnatural, scary
Using light to draw emotions
Light as a game mechanic
Light as motion
- Strobing lights
- Police lights
- blinking lights for urgency
- explosions
- etc.