Lighting 01 - Use Of Light


  • Our brain is wired to pay attention to light
  • This makes it very powerfull tool
    • Use it to draw attention to
      • Goal, Point of interest, etc.
  • Use Contrast
  • Light good, dark evil

Light has 4 traits


  • Quality: Hard vs soft shadows
    • Hard: Drama, hight contrast, edgy, raw, actions, etc.
    • Soft: Diffuse, natural, welcoming, warm

  • Quantity: Dark vs bright
    • Dark: Private, claustrophopic, tense, terrifying
    • Bright: Spacious, relaxation

  • Direction
    • Above: Tention
    • Perimiter: Safety
    • Guide into a direction

  • Color
    • Warm vs cold
      • Warm:
      • Cold:
    • Hue
      • Red: Alert
      • Blue:
    • See Design Theory for color theory

Natural vs Unnatural Light

  • Night and Day
  • Unnatural and Natural Shadows
    • From above like the sun is natural, calming
    • From below, etc: Unnatural, scary

Using light to draw emotions


Light as a game mechanic


Light as motion

  • Strobing lights
  • Police lights
  • blinking lights for urgency
  • explosions
  • etc.